Zombie

Proper article pending.
⛔️ NON-PLAYABLE RACE ⛔️
I would personally advise against anyone wishing their character to be a zombie unless there's a particularly good reason. As they are known for their slow wit, inability to learn/retain much information, and generally stagnant with little (if any at all) memory of their previous lives, a standard IGNOLand zombie wouldn't make for a very interesting character. In order to create a zombie capable of enough intelligent thought to engage in proper roleplaying interaction I feel that too many 'rules' on what makes a zombie would have to be bent, resulting in something of a 'special snowflake' character who stands out too much against the rest of their species. As such, unless there's a VERY good justification for it, it may be wiser to choose from one of the higher-level races instead (such as ghouls), and keep zombies as NPCs/lesser characters.

The most basic form of undead, a zombie is simple a corpse that has been given new life through some means (typically magical, though in recent years scientific methods of reanimating the dead have become more common). Zombies are slow, both physically and mentally, but are considered sapient and capable of basic thought. Zombies are 'frozen in time' at the moment they died - their bodies cannot grow or change, and since they cannot naturally heal wounds great care must be taken to maintain their rotting bodies. While they are capable of emotion and basic thought, they are unable to really 'learn' new things or pioneer innovative ideas.

Like all beings in IGNOLand, zombies have a natural elemental affinity when they're born, but after dying these are largely all but forgotten, more or less turning all but the most determined zombies back to a blank slate. If a zombie was particularly powerful or attached to their element in life, however, they may retain some instinctive use of these abilities in undeath (though likely unable to expand or enhance them beyond that). Zombies don't technically need to consume brains (or blood/flesh for that matter, depending on your region's zombie lore) to survive - as their bodies are stagnant, they no longer need sustenance to 'survive'. The hunger is largely instinctual and gives a drive or purpose to the otherwise unmotivated zombie - Blood Country offers many alternatives to give a zombie fulfillment and suppress, if not eliminate, their baser cravings.

'Humanoid' zombies are the most common, but as they can arise from any reanimated corpse, zombies of all standard living races do exist.